KEY SELECTION WHITE TAMA! part2- Show Me Your Moves!

NOTICE: I couldn’t put the images of each card onto the article. I’ll show you my deepest apology for any inconvenience occurred, and ask you to replace this vanity with your third eye , WIXOSS図鑑, or Wiki.

 

On part 2, we'll have a quick review on how each card works throughout the game.

Unlike other decks, every single card-even level 1 Signi- is core to this deck. So you must know how they work in intense KS(Key Selection) battle.

First, let's go through the Lrig deck real quick.

白滅の巫女 タマヨリヒメ/ Priestess of the Destruction Light  Tamayorihime

This Lrig will give you additional 2 coins onplay, which enables you to use up to 5 coins in KS card list. She also has 3 extra abilities, none of which are unremarkable, that enhance her Toy Signi.

The upper ability to once per turn add one Ener whenever your Signi was bounced into your hand is the only way to fill your Ener zone other than basic rules(Ener phase, your Signi being banished, or your LC(Lifecloth) being crushed). This small fraction of surplus makes activation of 《師の遊姫 プリキャス》's onplay effect much easier. 

The middle ability to on attack pay one ener to either add to hand or summon a Signi from top of the deck will force your opponent, especially Hanayo, tier 0 or the cancer of the tier list, to waste additional resources on wiping out the extra Signi landed from high up the sky. If you activated this effect and you happened to open 《師の遊姫 アークゲイン》, you can even fill your field with another additional Signi. This ability can also work as a drawing resource. when you have no cards in your hand and you managed to tag 《プリキャス》 in with your Gradiators(《偉智の遊 サンポケ》, 《仁の遊 カマクラ》, or 《讃の遊 ボブスレー》), you'll have two additional tag-out with your Gradiators. With an additional draw with 《白滅》, you will have four cards in your hand as a result during your End phase, a good preperation for your next turn.

The last ability "Innocence" is one of the most broken ability in the WIXOSS history, and what makes this Lrig "Priestess of destruction light". It saids "Any opponent's card abilities that are already valid do nothing this turn". It is quite a vague expression for the card text, but what it does is extremely insane! For Example, your opponent cannot use the Exceed ability from their Key. You will be free from limitation of Arts and guard from 《炎真爛漫》. 《コードアート W・S・B》with effect from itself and 《改造素材》will do nothing in front of Innocence. Using Innocence on the proper timing is one of the most important thing you will have to take care while you are playing with this deck.

 

《ドーナ CHEER》 《ママ💛MODE LOVE》

These two Keys are chosen for their protectiveness. 《ドーナCHEER》 can skip Signi attack phase (as well as Lrig attack phase). Skipping phase is the extreme form of protection where no kind of effect prevent it from saving your turn unless the Key itself gets in trouble and you are unable to use Innocence, or cards under your Lrig is missing. 《ママ💛MODE LOVE》 can recover you LC from the decktop. Since Tama is capable of controlling decktop cards, you can set card with protective LB(lifeburst) instead of playing this Key randomly.

 

《時雨の調 ゆきめ》

This Key can make you grab two Signi from deck when it pops out. Get 《仁の遊 ヨミフダ》 or 《コードアンチ ラティナ》 for early attacker, 《讃の遊 ボブスレー》 for stable turn 3, or Servants to Guard under opponent’s 《炎真爛漫》. You can then either use it for the Encore cost of 《セレクト・ハッピー5》 or if your opponent has protective Exceed Key, you can ignore it for 2 turns using this Key and Innocence.

 

《セレクト・ハッピー5》

By using all your Keys for Encore cost, you can use this Arts for up to 4 times in 1 game. You usually use this Arts to stop a Signi from attacking, but sometimes you’ll need to pick up some Signi from Trash to make your moves, or Servants to guard Lrig attack.

 

《ブリーディング・フォース》

This Arts has 3 modes and you can pay additional 3 Eners for each Extra mode. Return an opposing Signi to hand to protect yourself, trash another Signi if you can tolerate discarding cards or have no cards in hand, and/or search for 2 white Signi for your following turn. Try not to use this early as you don’t want to use up your Eners for 《プリキャス》 before it pops out.

 

This is pretty much it for the Lrig deck, so let's move on to the Main deck.

 

《師の遊姫 プリキャス》

Onplay ability of this card is 2/3 of what this deck is all about. When this card tags in from the deck, pay 4 Eners to Up all your Toy Signi. If you activate this ability on your third attack, you will have another three Signi attacks which will be 6 attacks in a row. 《プリキャス》 also has side ability to tag out 1 Up Signi to your hand and put 1 level 3 or lower Signi from your hand onto the field instead. Using this effect, you can return one of your Signi with opponent’s 《ハッピー5》 effect and return it back to the field to erase the unattackable status.

 

《師の遊姫 アークゲイン》

You may pay 1 Ener to look top 3 cards from your deck and summon up to 1 Signi and return the rest in any order when this Signi is played. You can also pay 1 Ener to Reveal the topdeck card to return 1 opposing Signi to hand as well. This Signi plays important role in calling another Signi to field and foreseeing the top 2 cards for your move in main phase and adding another Signi onto your field when summoned with 《白滅》’s ability or tagged in with your Gladiator Signi while you have an open field mostly due to your opponent’s defensive actions. It also has LB to return any opposing Signi to hand so you should expect some of them buried in your LC at the beginning of the game, or just lay it on your LC with 《ママ》. Therefore, you will definitely want 4 copies of it in your White Tama deck.

 

《師の遊 ユキダルマ》

Whenever your Signi is bounced into your hand for the first time during a turn while 《ユキダルマ》 is on the field, pay 1 Ener to bounce 1 Signi you opponent control. This will enable your Gradiator Signi to deal additional damage to your opponent.

 

《偉智の遊 サンポケ》《仁の遊 カマクラ》《讃の遊 ボブスレー

These three “Gradiator” Signi (taken from the “Gradiator Beast” monsters from Yu-Gi-Oh! tcg)

are the main Signi you will want to use its effect, which tags itself out to hand and tags the topdeck Signi onto the field, repeatedly especially after the turn your Lrig grew up to level 4. This ability will not only works as hand supplement ( as the Gradiator Signi is added to your hand on the instance its ability resolves), but also triggers the powerful onplay ability of 《プリキャス》and 《アークゲイン》as well as the auto-ability of 《ユキダルマ》. The newly added card from “Collision”,《讃の遊 ボブスレー》can also put those level 4 Signi on decktop

to get ready for tag change.

 

《師の遊 ケロパッチン》

Thanks to 《ボブスレー》, you do not have to use this Signi just to set powerful Signi to decktop and remove. However, 《ボブスレー》cannot target level 4 or higher Signi such as 《弩書 ザ・ロウ》or 《紡槍 アークエナジェ》, of which you might get in trouble if you leave it on the field. Therefore, you still need few copies of 《ケロパッチン》

 

《仁の遊 ヨミフダ》《コードアンチ ラティナ》

These are your main attackers for your turn 2 and 3. On turn 2, bounce your opponent’s Signi with 《ラティナ》or《ゆきめ》and fulfill 《ヨミフダ》’s activation condition. And on your following turn, use 《ボブスレー》’s ability to bounce Signi. If you find any of these Signi missing, get searching into your deck with 《ゆきめ》

 

《偉智の遊 ユキソリ》《仁の遊 スプリング》

These Signi let you control your decktop card without revealing to your opponent. On earlier turn, use them to ensure your Gladiator Signi to safely Tag change with proper level Signi. You can still utilize these on the latter half of the game to put more destructive Signi on decktop.

 

Servants

All of the Servants with LB are type X4, which has Servant salvaging LB. and their levels are spread at the range of 1 to 3 so that you can Guard Hanayo’s Lrig attack under 《炎真爛漫》.

 

How did you like part 2 of the article? We’ve gone through how each card works, but that not enough to sustain a high win rate. On part 3, we will talk about how we should play against each top tier decks. Don’t miss it!